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The blockchain gaming market shrinks in January 2025, platform competition intensifies.
January 2025 Blockchain Game Market Analysis: Indicator Decline, Platform Competition Intensifies
Despite the overall strength of the cryptocurrency market, the gaming sector's market capitalization fell by 19.3% to $22.3 billion. This month's market focus is primarily on social platforms, with TON obtaining exclusive authorization for Blockchain infrastructure, while LINE launched the Mini Dapps ecosystem through Kaia.
Macroeconomic Market Review
Bitcoin rose from $94,577 to $102,180, an increase of 8.0%. Meanwhile, Ethereum performed poorly, dropping from $3,353 to $3,292, a decrease of 1.8%, with the ETH/BTC ratio reaching a new low since September 2024.
Multiple important policy developments have significantly impacted the trends in the cryptocurrency market. The new cryptocurrency regulatory executive order provides unprecedented clarity for the industry, particularly emphasizing the protection of self-custody rights and supporting the development of stablecoins. However, comments at the end of the month regarding international trade tariffs have raised concerns about global economic growth, leading to a cooling of market sentiment.
The new token launched on Solana has triggered significant volatility in the Memecoin sector. This wave of speculation has notably diverted market attention and funds from other cryptocurrency sectors, including the Blockchain gaming field.
DeepSeek's groundbreaking advancements in the field of artificial intelligence have also impacted market dynamics. This progress has accelerated the focus on decentralized AI infrastructure within the cryptocurrency ecosystem, with AI-related tokens experiencing an increase this month.
Blockchain Game Market Overview
In January, despite the overall cryptocurrency market remaining strong, the Web3 gaming sector faced resistance. The market capitalization of blockchain game tokens fell from $27.6 billion to $22.3 billion, a decrease of 19.3%.
On-chain activity metrics also showed weakness, with monthly transaction counts declining by 7.2% to 550 million transactions and trading volume decreasing by 12.4% to 230 million USD.
A certain foundation announced on January 21 that it has obtained exclusive authorization for Blockchain infrastructure, marking an important turning point for the ecosystem. This exclusive collaboration requires all applications based on the platform to migrate within 30 days, putting pressure on projects built on other chains. Although incentives will be provided for early adopters who complete the Blockchain migration before February 21, it has indeed posed substantial technical and community challenges for the affected gaming projects.
The day after the above announcement, another social platform launched Mini Dapps and Dapp Portal, reflecting the emerging competitive landscape in the social platform gaming sector. Kaia Wave plans to launch 32 Mini Dapps in its first batch, showcasing a more controllable and ecosystem-oriented approach compared to a relatively open development environment.
These platform-level changes, combined with the decline in market indicators, indicate that the Web3 gaming sector is entering a consolidation phase, where platform integration and user experience may take precedence over token economics. The approaches of major platforms could significantly affect how blockchain gaming projects handle user acquisition and retention strategies in 2025.
Blockchain Game Public Chain Overview
In January 2025, the number of active blockchain games reached 1,697, a slight increase of 1.4% compared to December. Traditional market leaders maintained their position in game distribution: BNB Chain (24.2%), Polygon (15.6%), and Ethereum (13.1%). However, the stability of this game distribution stands in stark contrast to the significant changes in on-chain activity.
The trading activities show a significant concentration trend, with three chains dominating. WAX leads with 180 million transactions, accounting for 32.4% of all gaming activities. opBNB ranks second with 87.2 million transactions, holding a 15.9% share, while Aptos recorded 37.5 million transactions with a 16.8% share. Together, these three chains accounted for over 55% of all gaming transactions in January.
In terms of trading volume, Aptos ranks first with a transaction amount of $51.9 million ( and a share of 22.1% ), followed by Ronin with a transaction amount of $49.5 million ( and a share of 21.1% ). Immutable X ranks third with a transaction amount of $19 million ( and a share of 18.1% ).
The competition among various chains for developers has intensified, with many launching aggressive incentive programs. Certain funds, with millions of dollars, are targeting the intersection of Web3 gaming and AI, reflecting the market's growing interest in AI-enhanced gaming experiences. Meanwhile, a certain network's $10 million subsidy program extends beyond the gaming sector to consumer applications and DeFi protocols, aiming to create a more comprehensive ecosystem.
Blockchain Game Investment and Financing Situation
In January 2025, Web3 game investment activities continued to decline, with six financing events raising a total of $31.2 million. The decrease in financing activities reflects broader market dynamics. The surge in speculative activities has significantly diverted market attention and funds away from other cryptocurrency sectors, including the Blockchain gaming field.
Pixion Games is leading this month's fundraising activities, raising $4 million in a strategic round of financing, with several well-known institutions participating. The studio's flagship game, Fableborne, combines ARPG mechanics with strategic base-building elements. The game's success on specific platforms is particularly noteworthy. Other notable game financing events include Drift Zone, BeraTone, and Nakamoto Games.
Infrastructure development remains a key focus for investors, with two significant financings: ZKcandy raised 4 million USD for its game-specific Layer 2 chain based on ZKsync after successfully completing the open testnet phase. In addition, Hyve Labs raised 2.75 million USD for the development of its core infrastructure, such as launching the testnet chain, its first game, and other on-chain assets.